// This file is part of OpenMeca, an easy software to do mechanical simulation.
//
// Author(s)    :  - Damien ANDRE  <openmeca@gmail.com>
//
// Copyright (C) 2012 Damien ANDRE
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

#include <cassert>

#include "OpenMeca/Gui/UserItemDialogPartUserPoint.hpp"
#include "OpenMeca/Gui/MainWindow.hpp"
#include "OpenMeca/Item/PartUserPoint.hpp"
#include "OpenMeca/Util/Dimension.hpp"

namespace OpenMeca
{
  namespace Gui
  {
  
    UserItemDialogPartUserPoint::UserItemDialogPartUserPoint()
      :UserItemDialogInterface<Item::PartUserPoint>()
    {
      Ui::UserItemDialogPartUserPoint::setupUi(&GetContainer());
      id_->SetLabel(QObject::tr("Name"));
      point_->SetLabel(QObject::tr("Center"));
      point_->SetDimension(Util::Dimension::Get("Length"));
    }
  
    UserItemDialogPartUserPoint::~UserItemDialogPartUserPoint()
    {
    }

    void
    UserItemDialogPartUserPoint::Init()
    {
      point_->SetValue(GetCurrentItem().GetPoint());
      id_->SetValue(GetCurrentItem().GetName());
    }

   

  
  }
}
